I’ve done subjective comparisons of the Ritual Path Magic system before, but I haven’t ever spoken directly to the book in which it is contained. GURPS: Thaumatology – Ritual Path Magic. Yes, the much anticipated new supplement has been released upon the world, with little fanfare. THE MAGIC IN YOUR MIND U. S This book reveals a mental magic that assures success, consciousness THE_MAG GURPS Thaumatology: Ritual Path.

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Friday, August 12, Review: In this case, you are making the choice for him.

Thzumatology said, running the examples in real life makes it click really quick. Popular Posts December 12, Magic is a creative force, and those who can harness its full potential can change the universe. For example, if that mighty spell is a Lesser Control Mind effect to add a Delusion, you can’t use Lesser Destroy Magic to dispel it or use another Lesser Control Mind effect to overcome or alter it unless you’re willing to generate at least as much energy as the original caster did.

Guess I’ll just have to write them up myself, get them vetted by the experts, and post them here But like I said, the information on a first read through, and refresher read-throughs is very well presented.

If you have a question that you think belongs here, please ask it openly in the GURPS foruminstead of contacting me pxth. As an added bonus, the chapters all have a continuous anecdote reflecting on the story of Cole Jenkins. After the big danger zone kerfuffle, the rest of the chapter proceeds pretty smoothly going over each of the core steps in the process in more than adequate detail, though I wish there were a few more examples than the 2 on page I have my own project to get all the abbreviated details I need on one page, but it’s a private thing because sharing it would thaumatollgy, you mzgic, blatant copyright infringement.

Let’s GURPS: Review: Thaumatology – Ritual Path Magic

It describes its effects mechanically, ditual although definitely playable in of itself, I take it more as a hands-on example of how to create one’s own custom set of paths for a setting which might not be compatible with the idea of the sephirot because maybe it is a fantasy world without Abrahamic religion or cabalistic tradition, and how to distribute additional decans and the like.


Overview P-Shaped table of contents. I’d expected a significantly larger Grimoire section. Designed to emulate the magic of real-world traditions and popular books, movies, and television shows, this framework permits practitioners to cast improvised spells, elaborate rituals, and everything in between. The chapter ends with an example of a new ugrps based on secret magic knowledge.

In addition, effects are thaumatolpgy as Lesser or Greater based on how blatant or game-breaking they are; Greater effects raise the spell’s energy cost even more. I hope to get to a point someday where we can use it again in our campaigns. Of course, I didn’t do it ex nihilo — it was built up from concepts and rules found in GURPS Thaumatologythen ruthlessly pounded into the mold I was looking for.

Enchantment and Elixir rules, for potions and other thaumatlogy artifacts. A very mwgic sub-system for finding grimoiresbooks that give bonuses to casting spells, and for pricing them out is included, and I find it a surprisingly helpful and welcome inclusion. That said, a few questions have come up which are so generic and universal that I think they’re well worth answering here.

I like to learn through reading. This doesn’t rituzl to using Intimidation, Fast-Talk, Sex Appeal, or other uses or coercion or trickery, however. Instead, the fallout of a mis-casted spell depends on the magnitude of its effect.

Ritual Path Magic FAQ

Despite the few areas where I have big beefs, I love the system that comes from this book, because magic that lets you do anything is awesome. It’s intentional that “epic magic” requires similarly “epic” magic to dispel.

With this system, you can augment the arcanists of the GURPS Monster Hunters series or other modern-day magical mythswend new ways for wizened wizards, and provide new possibilities to power for any setting.

Too much of the exact same language as was presented in Monster Hunters 1. This supplement empowers you to:.

A fun extra I think. You can’t counter such a powerful ritual with thousands of minor-spell castings. Ritual Path magic is a freeform magic system; the caster chooses a combination of Paths and effects, and the GM has the final say over whether this will achieve the effect the caster is looking for. There is an aside on p. Privacy Policy Contact Us. Much more language, with explicit numbers where appropriate, to help define the line between a Lesser Effect and a Greater Effect.


GURPS Thaumatology: Ritual Path Magic

Yes, the much anticipated new supplement has been released upon the world, with little fanfare from Steve Jackson Games, but to generally very positive reviews from the masses. I think the system is one of the best alternatives to the vanilla magic system, though, right tool for the right problem, right? The mechanics enable someone with the right resources to cast incredibly powerful spells if they can come into the resources to do so, which can be expensive to buy, and difficult to find, but it enables players to do something cool by breaking the mold, and gives hard numbers so they can do it in no uncertain terms.

Acquaint yourself with the benefits and pitfalls of various methods for making spell-casting easier, including charms, elixirs, grimoires, places of power, enchanted items, and more. No, for the same reason. When using trickery, remember that the target must understand what’s going on; that is, he must understand what your spell will do and that his self-inflicted pain is to contribute to its success!

Overall, this is a very well written chapter, and doesn’t suffer from the organization issue I brought up earlier. It is almost as much a catalog as it is a guide-by-example, with each spell having a typical mechanical breakdown, allowing players and GMs to follow the pattern to produce similar spells as variations on a theme. Master the traits necessary to become a Ritual Path magician, from specialized advantages to the core and Path skills behind every spell.

Pxth Punch 56 pages. Sometimes, I take the reference appendices for granted, but this is one time where I feel like it is a critical omission. And I think that a half-dozen pages devoted to longer-form examples would have been generally helpful to more than just me.

Yes, of course, this supplement had ritua, include it, as the assumption was only that you have the Basic Set when you pick this one up. Due to this open-ended nature, I have no desire to lock down every aspect of the system.