Mage: The Sorcerer’s Crusade is the third installment in White Wolf’s series of historical World of Darkness games. This game takes Mage back to the. Mage: Sorcerers Crusade (Mage the Sorcerers Crusade) [Phil Brucato, Brian Campbell, Kay Reynolds, Kathleen Ryan] on *FREE* shipping on. Sorcerers Crusade Companion *OP (Mage, the Sorcerers Crusade) [Jackie Cassada, Buck Marchinton, John Maurer, Tara Maurer] on *FREE* .

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The Reckoning series Mage: Home Recent Additions Welcome Wiki.

The only thing that bothered me was the font, and that’s a matter of taste, but it made even the pleasant writing into a chore to read through for me. June Learn how and when to remove this template message.

This is one of the better ones I’ve seen. White Wolf Publishing came up with a new model for game releases as historical RPGs, each based on one of the original World of Darkness games.

The rest of the chapter continues to be fairly standard, a few different abilities are mentioned to match the time period, but nothing earth-shattering. Another Mage-related game; this is set chronologically between Ars Magica and Mage: Awaken A Renaissance dawns The Play begins.


The Apocalypse List of books Mage: Dan Grendell rated it liked it Mar 08, Lennoria rated it liked it Jul 21, Then we get into Faith and Science, which will go much faster, because I’m not going to go into so much detail on reviewing game mechanics though I’ll note anything that jumps out at me as I will setting and character. It begins with a general overview of the Mage setting: The forces of magick, faith and reason clash in this epic game of Renaissance intrigue.

Mage: The Sorcerers Crusade

The Order of Reason Mage: Here we get to factions. On to Magick, sorderers with Chapter 1: Kalysto rated it really liked it Jul 28, Return to Book Page. Finally, we reach the Appendix. Articles needing additional references from June All articles needing additional references Pages using deprecated image syntax All stub articles.

Mage: The Sorcerers Crusade by Phil Brucato

Quest rated it really liked it Feb 09, For one thing, the sorcererd was precisely how large most people thought it was, Columbus was wrong in thinking it smaller, which is why he thought he’d made it to India.

Rising from the darkness, a visionary order shakes back the cloak of superstition and raises the lamp of Reason. The intersticed art, however, by Xrusade and Tim Hildebrandt, was very good and very atmospheric.


I feel like I’m getting a bit long winded, as I’m only just now getting to chapter 3.

Samuel rated it liked it Jan 11, Travel from the New World to the Far East to distant cosmic worlds in the prequel to the award-winning Mage: This page does not exist. Nelson Holmes rated it really liked it Aug 22, Only recently have I had a chance to actually PLAY the game I created 12 years back, and when my friend Bryan started running it, I got a chance to revisit the line and take serious pride in something that, at the time, was just another batch of books for the MAGE series I managed and co-created.

Including a section titled “How do you do that?

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Just a moment while we sign you in to your Goodreads account. It discusses several paradigms and mystic tools, and then moves on to spells.

I supported because… “it offers me a chance to explore my kinder, gentler side. It ended with a world in chains. The Masquerade — Redemption.